-- Auto-rig Pro 3.70.24 Addon For Blender Full V... __exclusive__ Instant
The interface for limb options and foot roll properties has been made more compact for a better workspace experience.
Includes dedicated export presets for Unity, Unreal Engine , and Godot, ensuring FBX/GLTF compatibility with correct bone orientations.
Supports non-humanoid characters like quadrupeds (dogs, horses), birds, and custom multi-limbed creatures. -- Auto-Rig Pro 3.70.24 Addon for Blender Full V...
A new "Reset Transforms" setting resets controllers between actions when baking to prevent persistent offsets.
Introduced a "Bake Only Existing Keyframes" setting to provide more control over retargeted animations. How to Use Auto-Rig Pro YouTube·FruitZeushttps://www.youtube.com The interface for limb options and foot roll
Automatically places bones based on visual markers for humanoid characters, significantly reducing setup time.
The addon is widely regarded as a professional alternative to Blender's built-in Rigify, offering more robust integration of reference bones and specialized export tools. A new "Reset Transforms" setting resets controllers between
A universal retargeting tool that allows you to transfer animations from one armature to another, including support for .BVH and .FBX motion capture data.
Auto-Rig Pro 3.70.24 is an advanced, modular rigging solution for Blender designed to streamline the process of character setup, animation retargeting, and game engine export. Version 3.70.24 introduces refined workflow enhancements, such as a new "head_tip" marker for better bone estimation and improved controller management during baking. Key Features of Auto-Rig Pro 3.70.24