Newer apps are implementing stricter age-gating and "walled garden" environments to protect younger users from predatory behavior.

Using AR to experiment with makeup or fashion without making a purchase.

Media content for this age group is becoming increasingly functional. "Edutainment"—content that entertains while teaching a skill—is a massive pillar of their digital diet.

Here is an exploration of how entertainment and media content are evolving to meet the needs of this influential generation. 1. From Spectators to Creators