SSD is highly recommended to prevent texture pop-in Key Optimization Tips
The "Fixed" version usually includes an improved enbseries.ini . Ensure VideoMemorySizeMb is set correctly to match your GPU's dedicated memory.
Version 9.0c (The mod wraps DX9 to higher protocols, but the base game needs DX9) Storage: 2 GB additional space for mod files Recommended System Requirements sa directx 30 system requirements fixed
To run the mod at 30-45 FPS on Low/Medium settings at 1080p. Windows 7, 8.1, or 10 (64-bit recommended) Processor: Intel Core i5-2500K / AMD FX-6300 Memory (RAM): 8 GB RAM
SA DirectX 3.0 remains one of the most demanding mods for San Andreas because it introduces modern lighting, reflections, and SSR (Screen Space Reflections). While the "Fixed" version helps significantly with stability, you still need a to truly see it shine. SSD is highly recommended to prevent texture pop-in
To run the mod at 60+ FPS on High/Ultra settings at 1080p or 1440p. Windows 10 or 11 (64-bit) Processor: Intel Core i7-7700K / AMD Ryzen 5 3600 Memory (RAM): 16 GB RAM
NVIDIA GTX 760 / AMD Radeon R9 270 (2GB VRAM minimum) Windows 7, 8
Here is the definitive guide to the system requirements for SA DirectX 3.0 (Fixed). Why the "Fixed" Version?
Run the game in "Borderless Windowed" mode using a plugin like SAMPGraphicRestore or III.VC.SA.LimitAdjuster to prevent alt-tab crashes.
The original release of SA DirectX 3.0 was notorious for high VRAM usage and occasional crashes on newer Windows builds. The "fixed" versions found on community forums and Patreon updates optimize the memory leak issues and ensure compatibility with modern GPUs (NVIDIA RTX and AMD RX series). Minimum System Requirements