Ultrakill Build 14344626 -
: On the then-new Brutal difficulty , Mannequins were fixed to ensure they no longer remain parryable after landing from a launch, closing an exploit that made certain encounters easier than intended.
: Small but immersion-breaking issues, such as the 7-S pond not being stained by blood and certain mid-level shops playing music when they shouldn't, were fully resolved. Improved HUD and Speedometer Options ULTRAKILL Build 14344626
The no longer fires "absurd amounts" of simultaneous cannonballs when using a Dual Wield powerup, preventing accidental frame rate drops and unintended power spikes. : On the then-new Brutal difficulty , Mannequins
This build continued the developer's commitment to accessibility. remains Steam Deck Verified , and Build 14344626 ensured that interface text remained legible and default graphics configurations performed well on the handheld. The Path to 1.0 : On the then-new Brutal difficulty
